![]() ![]() There are also some well known faces around. I suggest you leave it at 0 (default), but you can take the risk of showing up inside a wall if you want. Note that after choosing a number, you'll also have to choose a "Mappara", which is basically the spot where you appear on the scene you chose. The dokodemo door will allow you to jump to almost any point in the game, including some inaccesible places or scenes that you couldn't move around in! There is nothing else to find after door #730, though (game crashes). With the exception of the middle door (called "dokodemo" door), there's nothing too interesting in any of them. Now try moving around, entering another area, and soon you'll show up in the room in the pic below. If the code does not activate, or if you cannot deactivate the Debug Room Code from your GameShark, you'll have to input the Joker Codes, which are the following: I'm assuming you're playing the US version of Xenogears and for that you will have to input the following code with your GameShark: I'd like to note that I'll only list the most important options of the Debug Room because there's a certain FAQ that has listed pretty much everything I'd ever want to do with this code. Note: You must have a Gameshark or a Pro Action Replay cartridge to use these codes.
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